We have arrived at Week 10, which means only one thing, Guru’s day.
Surprisingly, I had an early visitor in Craig Lamb, who works at Sky Scanner as a Senior Product Designer.
His advice was useful, as he suggested:
- First, walks are all close by, progressively getting wider as the user builds their confidence
- Prompts using chatbots on an app, remind the user
- Animation – Soothing, calming, heartbeat?
- Mindspace App, colours phycological
- Do not create a barrier when logging in
- Try and take out lots of functionality – look at apps such as ADA and Quartz
- Map Journey for feelings, triggers, prompts, social que
- Getting out on your own, Building up confidence
- Build the app for the individual first, then the social part will come naturally
Tightly Defined
- Where I use the app
- What I want to feel
- So that this happens
These were some of the bullet points in which I wrote down, that I thought I could take on.
One thing that he said that stood out to me however for having a defined problem that I was designing for, which meant gathering all of my research and being able to take insights and problems from users that I could put into personas which would allow me to have a problem type.
Although, tomorrow is more focused on Guru’s Day.